AI Insights · Timothy · September 2021
Top 5 Cat Games on iOS in Russia Q3 2021
Explore the performance of the top 5 cat games on iOS in Russia for Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top five cat games on iOS in Russia showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.
My Cat – Virtual Pet Games saw a steady but slightly declining trend in weekly revenue, peaking at around $3.9K in early July and dropping to approximately $1.4K by the end of September. Weekly downloads fluctuated between 833 and 1.2K, with a notable peak in late September. Active users also showed a mixed trend, starting at 4.3K in late June, dipping mid-quarter, and rising again to around 4.2K in late September.
My Talking Angela 2 experienced a significant initial surge in both downloads and active users following its release in mid-July. Downloads peaked at over 150K in the week of July 19, gradually declining to around 17.8K by the end of September. Active users followed a similar pattern, starting at 82K and peaking at 318K in late July, before tapering off to around 77K by the end of the quarter. Revenue was highest in the initial weeks, reaching up to $2K, and then decreased to around $644 by late September.
Kid-E-Cats: Supermarket Game! maintained a consistent performance throughout Q3 2021. Weekly revenue hovered around $800 to $1K, with a slight increase towards the end of the quarter. Downloads remained stable, ranging from 1.6K to 2.5K, with a peak in the final week of September. Active users were steady as well, fluctuating between 5.2K and 5.7K.
My Talking Tom 2 showed stable weekly downloads, typically around 10K to 12K, with a slight decline towards the end of the quarter. Active users also demonstrated a consistent trend, starting at 261K and ending at around 191K. Revenue remained relatively low, peaking at $858 in late July and averaging around $400-$500 in the subsequent weeks.
Kitten Match had an interesting quarter with a notable peak in downloads and active users in early August. Downloads surged to 5.5K in mid-August but settled around 1.7K by the end of September. Active users followed a similar pattern, peaking at 21.2K in mid-August and then stabilizing around 14.7K. Revenue saw fluctuations, with a high of $801 in early August and a low of $120 later in the month, ending at around $413 in late September.
For more detailed insights and data, visit Sensor Tower.